Thunderstorm and Hail
An updraft that feeds itself on warm, moist air, grows hail in the part strong enough to hold it, and lives only as long as its own outflow does not cut it off.
A thunderstorm is a loop. Warm, moist air rises; its water vapor condenses and releases heat; the heat makes the air more buoyant, and the stronger updraft draws in more warm, moist air. Hail grows inside that loop: small ice particles are carried up through supercooled cloud water, collect it, and fall once they are too heavy for the updraft to hold. The same hail can end the storm. Falling hail and rain chill the air beneath it into a pool of cold outflow that spreads under the inflow and cuts off the supply. Wind shear is what lets a storm survive its own hail: it leans the updraft so the hail falls beside it rather than into it.
A Slice Through the Storm
updraft, brighter is faster hail under 1 cm 1 to 2.5 cm 2.54 cm (1 inch) and larger dashed lines: 0 °C, −40 °C, tropopause
Why It Reads as Recursive, Not Sovereign
The loop is real. Rising air releases heat that makes more air rise, and the storm runs at a real cost, spending the instability of the air it draws in. Press Cut the warm inflow and the loop stops. That places it with the flame on the Sovereignty page, not with the attractlets. Like the flame, its edge is a gradient of cloud and clear air, not a boundary it builds and defends. Recursive, but not sovereign.
This panel is not the storm. The program that runs it is an attractlet model under § 7.4, as on the Lorenz page. The reading above is of the real storm.
The Shape of the Basin
The basin is the set of unstable columns of air that organize into a self-sustaining updraft. Press Send an outflow pulse to push a surge of cold air under the storm. With strong shear the updraft dips and keeps going. With weak shear the same pulse finishes it, and even without one, a weak-shear storm chokes on its own hail in about half an hour. Shear widens what the storm can come back from.
Hail and the Updraft That Holds It
A stone stays aloft only where the updraft is at least as fast as the stone falls. For a smooth ice sphere (density 900 kg/m³, drag coefficient 0.6) in air of 1.0 kg/m³, roughly 2 km up:
| Size | Diameter | Fall speed |
|---|---|---|
| Pea | 0.6 cm | 11 m/s · 25 mph |
| Penny | 1.9 cm | 19 m/s · 43 mph |
| Quarter | 2.5 cm | 22 m/s · 50 mph |
| Golf ball | 4.4 cm | 30 m/s · 66 mph |
| Baseball | 7.0 cm | 37 m/s · 83 mph |
| Softball | 10.2 cm | 45 m/s · 100 mph |
Real hailstones are rough, lobed and sometimes spongy, and fall at speeds that differ from these. The readout’s “updraft needed” uses the same formula at 6 km, where thinner air lets a stone fall faster. Gold stones are 2.54 cm (1 inch) or larger, the U.S. National Weather Service threshold for severe hail.
In this model the largest stones stay near golf-ball size. Growing bigger takes updrafts stronger than its simple supply rule allows.